Production AI Incident Response: Debugging Rogue Agents
A practical guide to debugging AI agents that misbehave in production. Covers incident classification, root cause analysis patterns, logging strategies, kill switches, and post-incident review processes for agentic AI systems.
When AI Agents Go Wrong in Production
Unlike a traditional API that returns a bad response, a misbehaving AI agent can take multiple actions before anyone notices something is wrong. It can send emails, modify databases, call external services, and generate content that reaches end users, all within seconds and all based on a single misinterpreted instruction.
Production AI incidents fall into categories that require different response strategies. Understanding these categories before an incident occurs is the difference between a 5-minute fix and a 5-hour fire drill.
Incident Classification for AI Agents
Category 1: Output Quality Degradation
The agent is functional but producing lower-quality outputs. Common causes include prompt drift (system prompts modified without testing), model version changes, or degraded retrieval quality.
Symptoms:
- Increased user complaint rate
- Lower automated quality scores
- Higher escalation rates to human support
- Response times remain normal
Typical root cause: A dependency changed (model version, retrieval index, system prompt) and quality testing did not catch the regression.
Category 2: Behavioral Deviation
The agent is doing things it should not be doing, calling tools it should not call, or ignoring constraints.
Symptoms:
- Agent calling tools outside its allowed set
- Ignoring safety guardrails or content policies
- Taking actions without required confirmation steps
- Processing requests it should decline
Typical root cause: Prompt injection (malicious or accidental), system prompt gap, or tool definition that is too permissive.
Category 3: Infinite Loops and Resource Exhaustion
The agent gets stuck in a loop, repeatedly calling the same tool or generating endless responses.
Symptoms:
- Abnormally high API costs over a short period
- Individual requests consuming 10-100x normal token usage
- Timeouts and cascading failures downstream
- Rapid rate limit exhaustion
Typical root cause: Missing loop guards, ambiguous tool results that the agent keeps retrying, or circular tool dependencies.
Category 4: Data Integrity Violations
The agent writes incorrect data to databases, sends wrong information to users, or corrupts state.
Symptoms:
- Database inconsistencies detected by integrity checks
- User reports of incorrect information
- Downstream systems receiving malformed data
Typical root cause: Hallucinated data passed to write tools, race conditions in concurrent agent executions, or insufficient validation in tool implementations.
The Kill Switch Pattern
Every production AI agent must have an immediate shutdown mechanism that does not require a code deployment.
import redis
from functools import wraps
redis_client = redis.Redis(host="localhost", port=6379, db=0)
KILL_SWITCH_KEY = "agent:kill_switch:{agent_id}"
RATE_LIMIT_KEY = "agent:rate_limit:{agent_id}"
def check_kill_switch(agent_id: str):
"""Check if the agent has been manually killed."""
if redis_client.get(KILL_SWITCH_KEY.format(agent_id=agent_id)):
raise AgentKilledException(
f"Agent {agent_id} has been manually stopped. "
f"Check incident channel for details."
)
def kill_agent(agent_id: str, reason: str, killed_by: str):
"""Immediately stop an agent from processing new requests."""
redis_client.set(
KILL_SWITCH_KEY.format(agent_id=agent_id),
json.dumps({
"reason": reason,
"killed_by": killed_by,
"timestamp": datetime.utcnow().isoformat()
})
)
# Alert the team
send_alert(
severity="critical",
message=f"Agent {agent_id} killed by {killed_by}: {reason}"
)
def with_kill_switch(agent_id: str):
"""Decorator to check kill switch before each agent step."""
def decorator(func):
@wraps(func)
async def wrapper(*args, **kwargs):
check_kill_switch(agent_id)
return await func(*args, **kwargs)
return wrapper
return decorator
Applying the Kill Switch in the Agent Loop
@with_kill_switch(agent_id="customer-service-v2")
async def agent_step(messages: list, tools: list) -> dict:
"""Single step of the agent loop with kill switch protection."""
response = await async_client.messages.create(
model="claude-sonnet-4-20250514",
max_tokens=4096,
tools=tools,
messages=messages
)
# Also check after each tool execution
for block in response.content:
if block.type == "tool_use":
check_kill_switch("customer-service-v2")
result = await execute_tool(block.name, block.input)
return response
Logging for Debuggability
Standard application logging is insufficient for AI agents. You need structured logs that capture the full reasoning chain.
import structlog
from uuid import uuid4
logger = structlog.get_logger()
class AgentTracer:
"""Structured tracing for AI agent execution."""
def __init__(self, agent_id: str, session_id: str):
self.agent_id = agent_id
self.session_id = session_id
self.trace_id = str(uuid4())
self.step_count = 0
def log_step(self, step_type: str, **kwargs):
self.step_count += 1
logger.info(
"agent_step",
agent_id=self.agent_id,
session_id=self.session_id,
trace_id=self.trace_id,
step_number=self.step_count,
step_type=step_type,
**kwargs
)
def log_api_call(self, model: str, input_tokens: int,
output_tokens: int, stop_reason: str):
self.log_step(
"api_call",
model=model,
input_tokens=input_tokens,
output_tokens=output_tokens,
stop_reason=stop_reason
)
def log_tool_call(self, tool_name: str, tool_input: dict,
tool_output: str, duration_ms: float):
self.log_step(
"tool_call",
tool_name=tool_name,
tool_input=self._redact_sensitive(tool_input),
tool_output_length=len(tool_output),
duration_ms=duration_ms
)
def log_decision(self, decision: str, reasoning: str):
self.log_step(
"decision",
decision=decision,
reasoning=reasoning
)
def _redact_sensitive(self, data: dict) -> dict:
"""Redact PII and sensitive fields from logs."""
sensitive_keys = {"password", "ssn", "credit_card", "api_key", "token"}
return {
k: "[REDACTED]" if k.lower() in sensitive_keys else v
for k, v in data.items()
}
Loop Guards: Preventing Runaway Agents
Every agent loop needs hard limits that prevent runaway execution.
class AgentLoopGuard:
"""Prevent runaway agent execution."""
def __init__(
self,
max_steps: int = 25,
max_tokens: int = 200_000,
max_duration_seconds: int = 300,
max_tool_calls: int = 50,
max_consecutive_same_tool: int = 3
):
self.max_steps = max_steps
self.max_tokens = max_tokens
self.max_duration_seconds = max_duration_seconds
self.max_tool_calls = max_tool_calls
self.max_consecutive_same_tool = max_consecutive_same_tool
self.step_count = 0
self.total_tokens = 0
self.tool_call_count = 0
self.start_time = time.time()
self.recent_tools: list[str] = []
def check(self, tokens_used: int = 0, tool_name: str | None = None):
self.step_count += 1
self.total_tokens += tokens_used
if tool_name:
self.tool_call_count += 1
self.recent_tools.append(tool_name)
elapsed = time.time() - self.start_time
if self.step_count > self.max_steps:
raise LoopGuardError(f"Exceeded max steps: {self.max_steps}")
if self.total_tokens > self.max_tokens:
raise LoopGuardError(f"Exceeded max tokens: {self.max_tokens}")
if elapsed > self.max_duration_seconds:
raise LoopGuardError(f"Exceeded max duration: {self.max_duration_seconds}s")
if self.tool_call_count > self.max_tool_calls:
raise LoopGuardError(f"Exceeded max tool calls: {self.max_tool_calls}")
# Detect repeated tool calls (possible loop)
if len(self.recent_tools) >= self.max_consecutive_same_tool:
last_n = self.recent_tools[-self.max_consecutive_same_tool:]
if len(set(last_n)) == 1:
raise LoopGuardError(
f"Detected loop: {last_n[0]} called "
f"{self.max_consecutive_same_tool} times consecutively"
)
Post-Incident Review Process
After resolving an AI agent incident, conduct a structured review that covers AI-specific factors.
Standard post-mortem questions plus AI-specific additions:
- What changed? Model version, system prompt, tool definitions, retrieval index, training data?
- What was the agent's reasoning? Review the full trace from structured logs.
- Was this a known failure mode? Check against your agent's evaluation suite.
- Would the evaluation suite have caught this? If not, add a test case.
- Are the guardrails sufficient? Did the kill switch, loop guards, and validation layers work?
- What is the blast radius? How many users were affected? What data was impacted?
Turning Incidents into Evaluation Cases
Every incident should generate at least one automated test case for your agent evaluation suite.
def incident_to_eval_case(incident: dict) -> dict:
"""Convert a production incident into a regression test."""
return {
"test_id": f"incident-{incident['id']}",
"input": incident["triggering_input"],
"expected_behavior": incident["correct_behavior"],
"forbidden_actions": incident["actions_taken_incorrectly"],
"category": incident["category"],
"severity": incident["severity"],
"date_added": datetime.utcnow().isoformat(),
"source": f"Incident #{incident['id']}"
}
Summary
Production AI incidents are fundamentally different from traditional software incidents because agents can take multiple autonomous actions before detection. The defense-in-depth strategy includes kill switches for immediate shutdown, loop guards to prevent runaway execution, structured tracing for full-chain debuggability, and a post-incident process that converts every failure into an automated regression test. Building these systems before your first incident is dramatically cheaper than building them during one.
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